TRINITY VR — Immersive Experience Pitch | Starks Media LLC
Starks Media LLC
Experience Proposal
Proposed for the National Museum of Nuclear Science & History

TRINITY VR

A 15-minute immersive virtual reality experience that places the viewer inside the South Control Bunker July 16, 1945, 5:29 a.m.

The Experience

It is dark. The New Mexico desert stretches endlessly in every direction. You are standing inside the South Control Bunker, 10,000 yards from Ground Zero. The air is tense. The men around you physicists, generals, engineers are silent. Some are praying. Some cannot breathe.

You look to your left. Dr. J. Robert Oppenheimer stands motionless, gripping a post for balance. Across the bunker, Dr. Kenneth Bainbridge checks the instruments one final time. Brigadier General Thomas Farrell watches from behind, jaw clenched. At the console, Dr. Joseph McKibben holds steady, his hand on the firing circuit.

Then the countdown begins. You hear every second. Ten. Nine. Eight. Your pulse rises with the numbers. At zero the world turns white.

A light brighter than anything in human history erupts across the horizon. The shockwave follows. The mushroom cloud climbs. You witness the birth of the atomic age — not from a textbook, not from a screen — but as though you were standing right there.

This is TRINITY VR. A historically grounded, emotionally immersive virtual reality experience designed exclusively for the National Museum of Nuclear Science & History.

15-Minute Journey

0:00–3:00
Arrival & Orientation. The viewer materializes inside the South Control Bunker in the pre-dawn darkness. Ambient desert sounds, radio static, and quiet dialogue establish the gravity of what is about to happen.
3:00–6:00
The Key Figures. Oppenheimer, Farrell, Bainbridge, and McKibben are present as photorealistic MetaHuman characters. The viewer can look around freely observing body language, hushed exchanges, and growing tension.
6:00–9:00
The Countdown. The final sequence begins over loudspeaker. Each second is felt. Breathing. Silence. The raw human fear of the unknown builds to an unbearable crescendo.
9:00–12:00
Detonation. A blinding flash engulfs the horizon. The fireball expands. The shockwave rolls across the desert floor. The iconic mushroom cloud rises all rendered in cinematic, physically accurate detail.
12:00–15:00
The Aftermath. Silence returns. The cloud drifts. Oppenheimer's famous reflection lingers in the air. The viewer is left standing in the new world, the world after Trinity.

Key Figures in the Bunker

Dr. J. Robert Oppenheimer
Scientific Director, Manhattan Project
Brig. Gen. Thomas Farrell
Deputy to General Groves
Dr. Kenneth Bainbridge
Trinity Test Director
Dr. Joseph McKibben
Triggered the Firing Circuit

Proven Concept — Built to Evolve

Five years ago, Starks Media built the original atom bomb VR simulation in Unreal Engine 4, captured through first-generation Oculus hardware. Even at that early stage, the experience demonstrated the raw emotional power of placing someone inside a historical moment.

Today, the technology has transformed. Unreal Engine 5 delivers photorealistic environments with Nanite geometry and Lumen global illumination. MetaHuman technology allows us to create lifelike digital humans accurate to pore-level detail — so Oppenheimer, Bainbridge, Farrell, and McKibben can be present in the bunker as convincing, breathing figures. Meta Quest 3 headsets enable wireless, high-fidelity VR streaming — making deployment inside a museum environment seamless and scalable.

What was once a proof of concept is now ready to become a flagship museum experience.

Unreal Engine 5 MetaHuman Nanite & Lumen Meta Quest 3 Cloud XR Streaming Spatial Audio

Let's Build History Together

TRINITY VR can become a signature experience for the National Museum of Nuclear Science & History the kind of exhibit visitors talk about long after they leave. We would welcome the opportunity to present a full proposal, demo the original prototype, and discuss how we bring this to life.

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Starks Media LLC • Albuquerque, NM • Immersive Systems • Confidential
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We at Starks Media believe in the power of video to solve business problems and tell stories that resonate with a wide diversity of audiences. We harness creative video content to bring your ideas, vision, and stories to life, all while delivering eye-popping ROI. Custom video solutions from Starks Media can integrate easily with your social media and content writing brand strategies, propelling your business and capturing a new audience. We are pros at using video to tell dynamic stories in ways that words and static images alone can’t, allowing customers to visually experience your products and services in new and exciting ways. Based in Albuquerque, NM — available for travel.



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